OSU!

Osu!

Osu! is a free rhythm game developed by Dean “Peppy” Herbert. It was published at september 16, 2007. It’s principal gamemode (osu!) is based on Osu! Tatakae! Ouendan!, a game in the same style that was distributed by Nintendo, but it has three more modes: osu!taiko, osu!catch and osu!mania.

Game Modes

osu!

The first, namesake, and my favourite gamemode, based on ouendan. This gamemode consists in three basic things: hit, drag and spin the circles.



osu!taiko is a game mode in osu! that borrows some elements from the Japanese rhythm game, Taiko no Tatsujin (released as Taiko: Drum Master in North America)



osu!catch, formerly known as Catch the Beat or CtB, is a game mode that requires the player to control a character(catcher) who catches falling fruit in tune to the beat.



In this gamemode the player will have to press the correct key for that specific note in time. Though the game mode was originally made as an imitation of the Beatmania style of playing, osu!mania allows changing the number of keys or vertically flipping the orientation of the playfield (this means that it can be made to look more like Guitar Hero [5 keys] or Dance Dance Revolution [4 keys] and so on).